{"id":7975,"date":"2018-10-26T09:00:34","date_gmt":"2018-10-26T09:00:34","guid":{"rendered":"http:\/\/blogs.saic.edu\/cate\/?p=7975"},"modified":"2025-01-09T10:25:06","modified_gmt":"2025-01-09T16:25:06","slug":"an-interview-with-peter-burr","status":"publish","type":"post","link":"https:\/\/sites.saic.edu\/cate\/2018\/10\/26\/an-interview-with-peter-burr\/","title":{"rendered":"An Interview with Peter Burr"},"content":{"rendered":"<figure id=\"attachment_7976\" aria-describedby=\"caption-attachment-7976\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-7976 size-full\" src=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1.png\" alt=\"\" width=\"1920\" height=\"965\" srcset=\"https:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1.png 1920w, https:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1-300x151.png 300w, https:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1-1024x515.png 1024w, https:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1-768x386.png 768w, https:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper01-1-1536x772.png 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/a><figcaption id=\"caption-attachment-7976\" class=\"wp-caption-text\">Peter Burr, still from Dirtscraper. Image courtesy of the artist<\/figcaption><\/figure>\n<p><em><span style=\"font-weight: 400\">During his visit to SAIC in this week, Peter Burr sat down with CATE Curatorial Assistant Nicky Ni for an interview about his background in painting and drawing, his iconic computer animation style, and his multimedia practice that spans from video, performance, to immersive and interactive game installation.<\/span><\/em><\/p>\n<hr \/>\n<p><strong><span style=\"color: #000000\">NN: Could you give a brief summary of where you&#8217;re coming from and how you got to where you are today? I notice that your earlier body of work is different from the program you screened at CATE last night.<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #000000\">PB: <\/span><\/strong><span style=\"font-weight: 400\">I went to Carnegie Mellon University for undergrad, a school that had so much expensive technology and radical professional discourse. I grew up using computers, but nothing to the magnitude of the access that I had at CMU. Initially I studied panting and enjoyed putting a lot of labor into each individual image. I gravitated toward time-based work in part because of the labor that was involved. After I discovered After Effects as a tool to collage things that I found on the Internet I got excited about using the media I grew up on\u2014the games, movies and television\u2014and reverse this firehose of mass media by switching from full-time user to full-time maker\u2026There was something cathartic about it.<\/span><\/p>\n<p><span style=\"font-weight: 400\">After CMU I started the video label <a href=\"http:\/\/www.cartunexprez.com\/\">Cartune Xprez<\/a>, which was born out of my connection to the Bookmobile Project: An Airstream trailer that took yearly curated zines and publications on tour. I joined this project in the early 2000s and ran it together with a group of artists and activists from North America. One of the core goals of that project was to take art forms and ideas that are confined to a small output (in this case we exhibited zines and artist books) and distribute them to a larger community. My former interests in animation, performance, installation, and my exposure to the <a href=\"http:\/\/www.mobilivre.org\/\">Bookmobile Project<\/a>, made me realize that instead of making work for film festivals, I could create my own mechanism and take the work on tour. So, I started Cartune Xprez, sort of a touring roadshow, and my work became intertwined with a community of artists who worked at an individual capacity with a sensibility of bridging high-brow and low-brow cultures.<\/span><\/p>\n<p><span style=\"font-weight: 400\">That changed a lot several years ago. I was turning 30, and there were just a lot of factors in my community and in my values that were changing. I realized that my practice as I had built it thus far wasn\u2019t serving the person I was becoming, so I took a break. When I reemerged, my practice looked more like <a href=\"http:\/\/www.saic.edu\/cate\/events\/peter-burr\">the work we saw at CATE<\/a>. <\/span><\/p>\n<figure id=\"attachment_7977\" aria-describedby=\"caption-attachment-7977\" style=\"width: 451px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/Burr_SpecialEffect0.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7977\" src=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/Burr_SpecialEffect0-620x465.jpg\" alt=\"\" width=\"451\" height=\"338\" \/><\/a><figcaption id=\"caption-attachment-7977\" class=\"wp-caption-text\">Peter Burr, Cartune Xprez event documentation. Image courtesy of the artist<\/figcaption><\/figure>\n<p><span style=\"color: #000000\"><strong>NN: You once said that you wanted your work to be scalable &#8212; from festival screening, performance, to Time Square take-over &#8212; how is this versatility important to you both conceptually and strategically?<\/strong><\/span><\/p>\n<p><span style=\"color: #000000\"><strong>PB:<\/strong><\/span> <span style=\"font-weight: 400\">For me that doesn\u2019t seem to be a very conceptual maneuver. I get motivated to make new work by thinking of some radical formal gestures that I have never made before. Like <\/span><i><span style=\"font-weight: 400\">Dirtscraper<\/span><\/i><span style=\"font-weight: 400\">, I was motivated to make a room-size multi-projection interactive computer simulation. I was able to devote an entire year making a work that thus far has only been seen in one room in Richmond, Virginia, in part because of the knowledge that I could fluidly translate it into other forms. In terms of access, I want people to see this work, so I think of it in an open-ended capacity. As the CATE program revealed, all of this installation and performance work has the potential to become a work of cinema to continue its life long after the genesis form has disappeared. I guess you could also trace my interest in this approach back to the moment when I graduated from university. At the time I no longer had access to a computer after primarily making computer-made time-based work for the previous few years, so I just started to make zines and comics. I think this idea of scalability and self-sustainability has always been at the core of how I operate.<\/span><\/p>\n<figure id=\"attachment_7978\" aria-describedby=\"caption-attachment-7978\" style=\"width: 451px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper02.png\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7978\" src=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/dirtscraper02-620x312.png\" alt=\"\" width=\"451\" height=\"227\" \/><\/a><figcaption id=\"caption-attachment-7978\" class=\"wp-caption-text\">Peter Burr, still from Dirtscraper. Image courtesy of the artist<\/figcaption><\/figure>\n<p><span style=\"color: #000000\"><strong>NN: I was re-reading Hito Steyerl\u2019s \u201c<a href=\"https:\/\/www.e-flux.com\/journal\/10\/61362\/in-defense-of-the-poor-image\/\">In Defense of the Poor Image<\/a>\u201d and was thinking about this question of accessibility. She argues for wider accessibility at the expense of sacrificing some quality, and it seems to me that your being very fluid about translating your work into various forms is aligned with that.<\/strong><\/span><\/p>\n<p><span style=\"color: #000000\"><strong>PB:<\/strong><\/span><span style=\"font-weight: 400\"> I love that. One of the things that plagues me is that I don\u2019t always have access to spaces that have a high standard of quality to show the work. I make work to each individual pixel, and the way I have been dealing with this over the past few years is to simplify the resolution of the materials. Now I have a 4k monitor and I spend a lot of time working with all these images, feeling really bound to the integrity of each individual pixel. So, when shown at places without certain standards of output, the work just won\u2019t be as powerful\u2014I know that and I\u2019m fine with it. It still has these visceral and blunt gestures, but there are details that are lost&#8211;the micro nuances that create certain key effects.<\/span><\/p>\n<p><span style=\"color: #000000\"><strong>NN: Indeed, you have a very iconic animation style that visualizes every pixel and generates dazzling moir\u00e9s, which seems to underscore the digital nature of the work. Can you talk a little bit about this aesthetic choice and how it conceptually folds into the narrative?<\/strong><\/span><\/p>\n<p><span style=\"color: #000000\"><strong>PB:<\/strong><\/span><span style=\"font-weight: 400\"> As I said, I was using digital tools as a way to collage different sets of imagery, but when this strategy no longer served me at an emotional level I stopped making work. When I came back to my practice after a healthy break I had begun Freudian psychoanalysis and was encouraged to dig into older aspects of my own life. I thought a lot about the first tool I used to make digital graphics: a software called MacPaint on a black-and-white Macintosh computer. So, I started to make drawings using a MacPaint emulator and I got really excited playing with different fill patterns. There I saw a formal continuity between the maximalist collage work I used to make and the much more sober work coming out of this MacPaint doodling. Over time I taught myself to translate these tools into more contemporary technologies. The works we included in the CATE program underscores the continuum of this translation. <\/span><\/p>\n<p><span style=\"font-weight: 400\">There are also practical reasons this work looks the way it does. This aesthetic sensibility you\u2019ve pinpointed is also a workflow in which broad strokes can contain a lot of detail. \u00a0I can make longer films from larger gestures that otherwise would take a huge team to accomplish. Like if I were to make the next <\/span><i><span style=\"font-weight: 400\">Red Dead Redemption<\/span><\/i><span style=\"font-weight: 400\"> game, I would need to hire 400 people and it would still take over five years, haha.<\/span><\/p>\n<figure id=\"attachment_7979\" aria-describedby=\"caption-attachment-7979\" style=\"width: 451px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/sp-effect2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7979\" src=\"http:\/\/sites.saic.edu\/cate\/wp-content\/uploads\/sites\/100\/2018\/11\/sp-effect2.jpg\" alt=\"\" width=\"451\" height=\"254\" \/><\/a><figcaption id=\"caption-attachment-7979\" class=\"wp-caption-text\">Peter Burr, still from Special Effect (cinema edition), 2014. Image courtesy of the artist<\/figcaption><\/figure>\n<p><span style=\"color: #000000\"><strong>NN: One of the films you screened at CATE, <em>Special Effect<\/em>, originally was a performance. Do you still perform it?<\/strong><\/span><\/p>\n<p><span style=\"color: #000000\"><strong>PB:<\/strong><\/span><span style=\"font-weight: 400\"> I think after I had traveled for some 50 shows over the course of a couple of years, the act of performing started to lose its shine. As a result, I was thinking more about how to archive its liveness within a digital spectrum. And that\u2019s how I got thinking about video games and how to translate this project into something where I replace myself as the actionable center with someone from the audience.<\/span><\/p>\n<p><span style=\"color: #000000\"><strong>NN: You have done some VR projects and have expressed interest in turning existing work into more immersive installation. What do you think full immersion can provide to the participants in relation to your work? From what I observe there are so much skepticism and hype around this type of technology.<\/strong><\/span><\/p>\n<p><span style=\"color: #000000\"><strong>PB:<\/strong><\/span><span style=\"font-weight: 400\"> Sure, I would say that there is a lot of hype around all kinds of new technology. Comparing forms of media, AR, VR, cinema, painting, and games, I think books are still the best interactive medium. When I\u2019m reading a good book and I\u2019m immersed in it, it creates this fusion of my own experience and the world that I\u2019m living in. Perhaps what I find exciting about VR\u2014or WR for \u201cwhatever reality\u201d\u2014is that the rules around it haven\u2019t been so codified yet. Cinema, for example, has been around for more than a century and many core conventions of how to tell a cinematic story have already been discussed. For these newer technologies, the grand scheme of things hasn\u2019t been set yet and it feels very exciting to be making these discoveries.<\/span><\/p>\n<p><span style=\"color: #000000\"><strong>NN: Thank you Peter!<\/strong><\/span><\/p>\n<hr \/>\n<p><em>Nicky Ni is a graduate student in art history and arts administration at the School of the Art Institute of Chicago.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>During his visit to SAIC in this week, Peter Burr sat down with CATE Curatorial Assistant Nicky Ni for an interview about his background in painting and drawing, his iconic computer animation style, and his multimedia practice that spans from video, performance, to immersive and interactive game installation. NN: Could you give a brief summary [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/sites.saic.edu\/cate\/2018\/10\/26\/an-interview-with-peter-burr\/\">Read More&#8230;<span class=\"screen-reader-text\"> from An Interview with Peter Burr<\/span><\/a><\/p>\n","protected":false},"author":207,"featured_media":7976,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[23],"tags":[70,137,287,471,624],"class_list":["post-7975","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-23","tag-animation","tag-computer-graphics","tag-interviews","tag-peter-burr","tag-video-games"],"acf":[],"_links":{"self":[{"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/posts\/7975","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/users\/207"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/comments?post=7975"}],"version-history":[{"count":2,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/posts\/7975\/revisions"}],"predecessor-version":[{"id":9755,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/posts\/7975\/revisions\/9755"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/media\/7976"}],"wp:attachment":[{"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/media?parent=7975"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/categories?post=7975"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.saic.edu\/cate\/wp-json\/wp\/v2\/tags?post=7975"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}