Igraine Grey (IGREY) works with performative writing, digital sprawl av/media, and conceptual body art. IGREY’s neo-post-apocalyptic body unfolds in a future-past of turmoil in their country of birth, Venezuela, racially-charged Houston, TX, the noir of climate change, and nuclear threat in mega-urbanity. Their hybrid, multi-contextual, media heterotopias activate liminality within technology and philosophy. IGREY’s work fluctuates between data and subjectivity, banality and sublimation, meaning and the absurd. Their work ranges across a lexicon of experimentation, including: psycho-amalgamatic memory-paradigms, hyperreality and délire, ekstasis, and voids. IGREY continues to recursively research anarchic gestures, cogito ruptures, fragments, collections, connections, re-arrangements, variation, multiplicities…collapsed against systems of order, investigating tension and interface between the real and the virtual, embodiment and disembodiment, presence and absence, towards and away, a theory of origins. IGREY also works as the duo GREYMAR.
Rhizcity, 2017, Interactive VR Installation: quadraphonic sound system, video projections, controller, computer.
Rhizcity, 2016, Interactive VR Installation: surround sound, 3D LCD displays, 4-camera optical tracking system, controller, computer.
Hollowcene, 2017, AV Installation and Performance: LCD displays, parabola speaker, video projections, VR headset, EEG, 3D scanner, computers.



