I am a visual art worker. I draw inspiration from phenomena in the information age. They are digital simulacra: tricks, camouflage, or fantasies that are produced and circulated by capital and can easily manipulate the narrative of the real. I re-present them using laser printing, moving images, and ready-made objects to illustrate a contradiction between utopian imagery and traumatized reality. These practices challenge the existing visual experience and opens a discussion to the viewers. And there is a joke embedded as a formula throughout my work including visual art, text-based graphics, and experimental public events. That is because art is not used to solve a problem but allows us to converse about it.