STUDENT WORK
								PROGRAM
										
									
									CLASS 
										
									
										- 3D Embellishment
 - Accessory Design
 - Advanced Costume Design for Film and TV
 - Advanced Fashion Studio 2
 - Advanced Finishings and Detail Seminar
 - Advanced Footwear Design
 - Advanced Materials and Fabrication Studio
 - Advanced Shape and Theory in Garments
 - Advanced Virtual Flat to Form
 - Artist/Stylist – Fashion in Art
 - Beginning Fashion Illustration
 - Computer Imaging for Fashion Design
 - Costume Design in Film and TV
 - Critical Perspectives in Fash/Body/Grm
 - Defining Contemporary Dress
 - Design Studio II & III
 - Dress and Society
 - Fabrication for Fashion
 - Fashion Construction and Design V
 - Fashion Construction I, II, & III
 - Fashion Design I, Fashion Design II, Fashion Design III
 - Fashion Intensive Portfolio
 - Fashion Photography
 - Footwear Design
 - Form in Fabric
 - Graduate Fashion Design Studio
 - Hand Knitwear Design
 - Head Space – Advanced Millinery
 - History of Dress
 - Illustration – Objects of Fashion and Lifestyle
 - Intermediate Fashion Studio
 - Introduction to Fashion, Body, and Garment
 - Manipulated Stitches
 - Masks and Mantles
 - Multi-Level Illustration
 - Multi-Level Knitwear
 - Multi-Level Knitwear – Machine Structures
 - Objects/Artifacts and No Nonsense
 - Production Design for Theater and Film
 - Redefining Edges
 - Sculptural Headwear
 - Seminar – Professional Practice I & II
 - Shape And Theory In Garments
 - Sophomore Seminar – Interdisciplinary
 - Supply and Surplus
 - The Hook – Anatomy of a Comic Book Cover
 - The Illustrated Poster
 - The Shape of Contemporary Dress
 - The Shaping Of The Female Form
 - Transformation and Spectacle
 - Virtual Flat to Form
 


















